

MHA's Pro Heroes have not only sidekicks, but interns at their disposal. Mirko, for example, prefers fighting solo and would not join an agency or the Hero Association. Agencies can vary greatly in size and function, but Pro Heroes don't even have to belong to one at all. Agencies are like small businesses, with a leader overseeing everything and sidekicks acting as employees, who do everything from fighting villains to filling out paperwork or speaking to the press. Lady can form or join hero agencies of their own choosing and generally make up their own rules. The world of Pro Heroes is decentralized in My Hero Academia, meaning those such as All Might, Kamui Woods and Mt. This might prove troublesome for newbies who have far more competition than they do friends.

Heroes might even form cliques or partnerships, such as the himedere hero Blizzard's own Blizzard Group. Heroes live within a competitive environment, striving to prove themselves worthy of a higher rank or racing each other to defeat monsters or villains that appear across the nation. To begin with, all heroes must undergo a formal entrance exam to gain admittance, after which the new hero will be assigned a rank: C, the lowest, followed by B, A and then the small but elite S rank. The Hero Association has vast resources and well-established traditions. It's well-known that the Hero Association's bureaucratic gears turn rather slowly, which can hamper a hero's progress toward higher ranks. Heroes involved in the association are given a great deal of operational freedom for the most part, but given the size and white-collar bureaucracy of the Hero Association, it's easy to imagine destructive heroes or rookies being held on a short leash - and the higher-ups likely bring the hammer down on those who act out of line. True to its name, One-Punch Man's Hero Association is a large organization made up of legally recognized superheroes and office workers who serve as support staff.
